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 Dias' Jutsus

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Dias
Spectre of the Depths
Spectre of the Depths
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Posts : 190
Village of Residence : Village Lost in the Depths
Join date : 2009-05-13
Cool Points (LOL) : 0
Kekkei Genkai : Mahou Tsukai, Materialization, Alchemy, and Malevolent Rhythm

PostSubject: Dias' Jutsus   June 2nd 2009, 3:38 pm

Beat
Dias' first gun, Beat has no bullets, the specific shots exist in Dias' mind. as long as she thinks up a specific shot it will instantly prepare to fire.


Heart Break Shot
the bullets flatten out on impact sending a huge shock wave through the body, often causing great internal and skeletal damage. if it hits your chest it will cause your heart to forcibly skip a beat and your entire world will stop temporarily.

Sound Amp
Chords are played on Hell Rhythm but the sound does not come forth, instead all the sound is compressed into a single bullet (not a physical bullet) the sound bullet will explode on impact suddenly releasing all the sound at an amplified volume, many hundreds of times higher than normal. this often causes paralysis and or loss of equilibrium momentarily.

Requiem

Hell's 1st
A special shot is fired from 1 of the 3 barrels. this shot allows any object it hits to be controlled

Hell's 2nd
A special shot is fired from 2 of the 3 barrels. this shot eats away at whatever it hits.

Hell's 3rd
A special shot is fired from all 3 of the barrels. this shot allows for the sounds of Hell's Rhythm to play directly into the core of whatever is hit.



Amplifier
Dias' hat. it is alive and acts as an amp...it has it's own abilities, some of which have yet to be unlocked yet.

Shock absorber
The hat absorbs 50% of any elemental attacks thrown at Dias and converts them into Dark Flow.

Reverberate
Takes the sounds made by the opponent and sends them out amplified up to 100 times.

Sound Byte
Sounds compress into small beams that target a persons ears.

VOID RHYTHM
Dias' Rythm. Her Rhythm allows total control and manipulation over sound, vibrations, and anything inatimate



Void Rhythmist, Malevolence
Dias's form is Malevolence, her personality is completely different. She is cold hearted and quick to kill anyone other than her Master, Rion.

This form is currently the only way that Dias can activate her Rhythmist power, Alchemy. This form also specializes in Dark and Shadow based attacks, and uses them at a very high level

This is how it looks


Alchemy
The lost art. Alchemy is the practice of equivalent exchange, By giving up materials you can make something of equal value. With Alchemy Dias can make weapons from anything in the area, as well as make golems and other things to fight alongside her in battle.

Materialization
Dias has the ability to materialize any element ((periodic elements)) wich will be used to make weapons and such through the use of her Alchemy


Last edited by Dias on July 11th 2009, 12:18 am; edited 3 times in total
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Dias
Spectre of the Depths
Spectre of the Depths
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Posts : 190
Village of Residence : Village Lost in the Depths
Join date : 2009-05-13
Cool Points (LOL) : 0
Kekkei Genkai : Mahou Tsukai, Materialization, Alchemy, and Malevolent Rhythm

PostSubject: Re: Dias' Jutsus   June 2nd 2009, 3:42 pm

Moves acquired through training with Orochi Kyokai

Void Fire

the flames i emit change purple and take on some characteristics of a solid. these flames are stronger than normal fire and burn more violently, as a result the lightning made from these flames is stronger as well and it's color is also changed, it is red. Absorbing the flames or produced in this state is impossible as they have solid characteristics, the lightning can be absorbed. as far as these density of the flames, i can control it, i can make the flames as hard as steel (bet keep the same mobility) or as a feather (not likely to happen in a fight). also if i see fit i can make them like regular flames (i.e. the have no solid characteristics)




Dead Step
Allows movement at amazingly high speeds through the use of explosions at the feet and back. normal speed can increase up to 5 fold, this technique conserves stamina.


Void Step
A faster dead step, at least twice as fast as dead step. this move drains stamina though


Blazing Obelisk
Punches the ground and forces Flames to come out in 5 predetermined places (is a delay type move)


Hellion
Fire begins to burn very closely to my body then in an instant it shoots out in a ten meter radius and fades out (only shoots out when i and if i want it to)

Heat Therapy
Emits an intense heat that increases the function of cells resulting in an increased healing rate
(only helpful with low level wounds: cuts, grazes, shallow wounds. when used in combination with the Last Grave can deal with mid level injuries: Deeper wounds, non lethal stabs. NO extremities of ANY size can be restored)


Malestrom
send lightning bolts crashing down by raising my hand to the air.

Spire
Lightnig crashes down onto the location of the D.chain (also attracts lightning currently in the area


Gun Graves (Anubis based Techniques)

Gun Grave 1st Grave: Synthesis shot
Loads Normal 50 caliber Bullet
A Regular 50 caliber bullet imbued with an element.
Elements usable
Fire - High level
Lightning - low level(just learned)


Gun Grave 2nd Grave: Shatter Shot
loads special bullet A
Special Bullet A can plow through reinforced steel


Gun Grave 3rd Grave: O-Burner Shot
Loads Special Bullet B
Special bullet B is a Reverse Rotation Bullet That spin Faster than The Bullets acceleration, the counter spin can change the flow of the air and combined with the high temperature flames it produces it can cancel out many Wind and Water based Attacks (ice attacks included).


Gun Grave 4th Grave: Burst Shot
Loads Special Bullet C
Special Bullet C is a simple exploding shot. it explodes when affected by outside forces after leaving the barrel.


Gun Grave 5th Grave: Delay Shot
Loads Special Bullet D
Special Bullet D is a Delayed burst shot bullet. Once fired from Anubis it stops on contact with air. the bullet doesn't detonate until the next shot is fired unless it is another Delay Shot. Furthermore there is no bang or other loud noise, when fired only a click. Naturally if there is no air the shot continues.


Gun Grave 6th Grave: Weight Revolution
Loads Special Bullet E
Special Bullet E is a Bullet with a weight increasing effect.
The weight of the object hit is Tripled. effect is stackable ( shoot once x3, twice x9, three times x27, etc.)


Gun Grave 7th Grave: Tracer Shot
Loads Special Bullet O
Special Bullet O is a bullet that once fired will fly straight then rise at 90 degree angle once it is 5 feet away from a solid, after rising to a high altitude it will fly straight for the opponents body
(target on body is my choice and will be told to whoever this is used against)

Gun Grave 8th Grave: Shadow Shot
Loads Special Bullet S
a bullet enveloped in dark energy, this bullet is often fired in the shadow of another shot (even though it doesnt have to be) when this bullet hits a living being (animal or human, anything but plants count) it leaves a piece of my shadow on it in a 5 inch radius around the point of impact, however if it hits a non-living object the shadow range increases to a 5 foot radius around the bullet. i can send my own body through the shadow as well as use shadow assault through it.

Gun Grave 9th Grave: Second Chance
Loads Special Bullet T
Special Bullet T is an exploding round that explodes in front of the opponent, the flames from the explosion are Void Fire and they form another bullet within a 3 foot radius of the opponent and fires again.
(the bullet that is formed from the void fire can be any of the Graves)

Gun Grave X Grave: After Bunner
Loads Special Bullet M
Special Bullet M is a bullet that when fired it has a high amount of compressed Void Fire within it, when it makes impact with anything it sends a large stream of Void Fire from the back of the bullet.

Gun Grave Last Grave: Dead Ascension
Loads Special Bullet 0
Special Bullet 0 is a bullet that is fired at one's self, this bullet increases strength and reaction speed by lifting natural limiters in the mind. It also increases the power of fire based elemental attack (lightning included), also raises immunity to fire based attacks, short term affect. (new type version has a mild healing effect)


Lightning Lock
The d.chain emits lightning in all directions.

Serpent Wave
Slashes with the Kusanagi sending an intense blade of flame blazing towards the opponent. Can be used at close Range.


Round Wave
Slash in a complete circle around myself causing magma to spout up in a 4 foot radius all around me. (straight into the air)


Nue
A sphere of lightning forms at the tip of the kusanagi, the lightning is wild in nature sending off big bolts and small bolts from all around it. af ter forming it is fired from the tip of the kusanagi.


Last edited by Dias on June 2nd 2009, 4:29 pm; edited 1 time in total
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Dias
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Posts : 190
Village of Residence : Village Lost in the Depths
Join date : 2009-05-13
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Kekkei Genkai : Mahou Tsukai, Materialization, Alchemy, and Malevolent Rhythm

PostSubject: Re: Dias' Jutsus   June 2nd 2009, 3:43 pm

Void ARMS Anubis
Alter's Anubis's form tripling the number of times bullets can be used


Void ARMS
new shots for Anubis, only Usable with Void Arm Anubis.

Void ARM: Void Alpha
Fires Special Bullet Alpha
Special bullet Alpha is a bullet that when shot turns into a lance that can be imbued with elements. it is Drastically stronger and faster than a Synthesis Shot. it is 5 meters long and is made of the same material as the Demon Chain.


Void ARM: Void Beta
Fires Special Bullet Beta
Summons Void Cerberus when shot into the ground
after being shot into the ground Cerberus comes out of the ground and fights alongside me. i can only maintain him for a short amount of time (defense oriented summon) can not be used when Fafnir is summoned, if Cerberus is summoned while Fafnir is out both disappear and can no longer be summoned during that fight. As with All summons blood of the summoner is required as the catalyst, so i will generally shoot myself in the left hand.

pure blood hell hound all the way back to his great great great great...you get the drift..


Void ARM: Void Gamma
Fires Special Bullet Gamma
Summons Void Fafnir when shot into the ground
after being shot into the ground Fafnir descends from the heavens on that spot, she then fights beside me. i can only maintain her for a short amount of time (offense oriented summon) can not be used when Cerberus is summoned, if Fafnir is summoned while Cerberus is out both disappear and can no longer be summoned during that fight. As with All summons blood of the summoner is required as the catalyst, so i will generally shoot myself in the left hand.


Void ARM: Void Delta
Fires Special Bullet Delta
after shooting myself in the heart i am able to negate 3 water or ice attacks using an immense fire that burns all oxygen within a 10 foot radius of me.


Void ARM: Void Epsilon
Fires Special Bullet Epsilon
another shot that i shoot myself with . this bullet goes into the head, since i am a fire user by nature it increases my over all understanding of fire in every way, while in this state of hightened understanding i can reflect or absorb 3 fire or lightning based attacks.


Void ARM: Void Iota
Fires Special Bullet Iota
a black hole is torn open by the bullet. the black hole pulls in any elements in the are for 1 minute. (only 1 a match)


Void ARM: Void Omicron
Fires Special Bullet Omicron
a white hole is torn open in space and time that fires all the Elements that were stored up in one enormous blast. (Only 1 a match)
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Dias
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Posts : 190
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Kekkei Genkai : Mahou Tsukai, Materialization, Alchemy, and Malevolent Rhythm

PostSubject: Re: Dias' Jutsus   June 2nd 2009, 3:48 pm

Dark/Shadow

Shadow Door
Since the creation of the 8th grave, the range of ability for my shadow jutsu's has increased. since part of my shadow is placed elsewhere i can go into my shadow and come out of one of the shadow's created by the 8th grave if i desire to. if i do this i do not have to travel across the ground in shadow form, and when i am in my shadow and i have fired at least one 8th grave i can send some of my body through there, as well as through the shadow that comes from my body. attacks can also be sent through as well. In addition I can attack from my shadow.



Shadow Assault
Tentacles extend from my shadow and can grab or impale my target, they dont extend past 20 feet. the amount i can create depends on the size of my shadow. if this move is used in the air the tentacles can extend straight to my position, and the area directly around me (ignoring the 20 foot rule)

Shadow Posession
When her shadow touches another shadow she can control it's body through the use of her chakra.

Shadow Manipulation
shadow chakra can be changed in shape and size and hardened. (example) i harden shadow chakra into an Edward Elric kind of hand blade and cut shit with it, or i create a regular sword made of solidified dark energy and cut shit with it

Dark Blast
shoots a beam of darkness from the hand (palm, or finger, or a fist even)

Dark Orb
Creates an Orb of Darkness and throws it at the enemy, extreme amount of force feels like being hit by a wrecking ball, the bigger it's size the slower it is, the smaller the size the faster it is (obviously weaker as well)

Dark Barrier
pretty obvious right? i can make them appear anywhere around me, they can be big or small and they can be set up in advance, they will remain for a while and will damage foreign objects or people (obviously not myself) as long as they are touching the barrier


Demon Wolves
Summons Demon Wolves. the wolves are about 6 ft in height and are created from pure dark energy and they respawn when killed (takes a bit though), takes a lot of chakra. highly dangerous and fast, however they do not hit hard and are not very hard to kill as they are wolves, the more that are summoned the stronger faster and harder to kill they become, but i also become slower and weaker, and it becomes harder to focus.



Dark Cut
with dark chakra around my hand i slash the air creating a slash anywhere in front of me, parallel to the swing of my arm, up to 100 feet away from me, only can be created in a straight line from my slash.
(example) i put dark chakra around my hand and slash with it like a sword (it doesn't matter if i hit an opponent or not when i slash) up to 100 feet in a straight line of where i slashed another cut will appear in 3 seconds time, it only happens when i want it to, and where (within the 100 feet) i want it to.

Shadow Limit
My shadow increases with size through the use of negative emotions and dark chakra


Burst
an intense outward explosion of compressed fire in the shape of an orb. the fire remains around me in the orb form (which covers as large a distance as i desire, nothing overboard though) and burns anything near me


Last edited by Dias on July 11th 2009, 12:04 am; edited 1 time in total
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Dias
Spectre of the Depths
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Posts : 190
Village of Residence : Village Lost in the Depths
Join date : 2009-05-13
Cool Points (LOL) : 0
Kekkei Genkai : Mahou Tsukai, Materialization, Alchemy, and Malevolent Rhythm

PostSubject: Re: Dias' Jutsus   June 2nd 2009, 3:48 pm

Burst Stream
Uses the energy that burst has but instead of shooting it out all around it is fired forward in a concentrated blast. the blast continues for quite a bit, and it's direction can be altered as it flies. the beam is 10 meters in diameter and travels at the speed of sound


Dark Bomb
I can take part of my shadow (don't need to even touch it) and throw it as a highly compressed orb, the orb drills into the opponent a bit (like a rasengan) then explodes sending out a huge explosion (due to being so highly compressed), it leaves a huge shadow behind after the explosion.
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Dias
Spectre of the Depths
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Posts : 190
Village of Residence : Village Lost in the Depths
Join date : 2009-05-13
Cool Points (LOL) : 0
Kekkei Genkai : Mahou Tsukai, Materialization, Alchemy, and Malevolent Rhythm

PostSubject: Re: Dias' Jutsus   June 2nd 2009, 3:49 pm

Void Cerberus



Cerberus is of course the 3 headed dog on the first page (we all know cerberus but like i said the puc is on the first page).

the center head absorbs elmental attacks (lightning fire and dark)

the right head Redirects attacks (elemental based...same elements)

the left head deals with defending against or altering physical attacks


Reject
All 3 Heads Bark sending out an enormous sound blast that sends an elemental attack in another direction

Disrupt
Cerberus's Left head growls and focus's his eyes on an attack then redirects it using high power Void Fire.

Negate
Cerberus's Right Head howl's sending out a sound wave that throws off attacks (especially element based)

Absorb
Cerberus's
middle head can absorb 90% of any Lightning Fire and Darkness based
attacks (it eats them). the other 10% is either dealt with by the other
heads or it hit's cerberus

Redirect
The energy absorbed (eaten by middle head) is sent to me and raises my attributes by a proportional ammount



The 3 headed King (his triats like Fafnir has)

Immunization
he is immune to the elements he can absorb

Sacrifice
sacrifice
one head to stop himself from dying, he loses that heads abilities but
the abilities of the remaining heads increase (kill him 3 times)
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