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 Jutsu's of the beast

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Nathan

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Posts : 993
Age : 25
Village of Residence : Village Hidden In The Dusk
Join date : 2009-06-16
Cool Points (LOL) : 5
Kekkei Genkai : Tamashii Okami

Character sheet
Character Race: Lycan
Character Info (Highlight):

PostSubject: Jutsu's of the beast   June 21st 2009, 11:29 pm

Since Nathan and Markus both Werewolves we basically have the same kind of attacks

Beast Manipulation:

Regeneration-Natthan has a form of regeneration that will gradually heal fatal wounds overtime. When he Progress in rank the healing factor of his will increase as well

-Piercing Fang: By focusing chakra through my body mostly my arm's I can spin at a ferocious speed and delivers many powerful beast-like attacks when contact is made with the target. This attack is done alone but it can be done with a partner, making it more effective.

-Double Wolf Fang: This attack is powerful enough to cut a person in two. Even if the attack misses, its speed is so great that the surrounding air can slice like a blade. Such power is not without its drawbacks, however. It would make me momentarily blind, which isn't a very bad drawback from my amazing sense of smell to locate my attacker.

-Sense Enhancer: By focusing chakra to my eye slight, hearing, or smell sense, I can enhance them greatly, yet for the drawback. If I enhance one sense of these one will lower for example: If I enhance my hearing, I have to lower my eye slight or my sense of smell.

-Wolf Clone: A skill of my ninja dog Leo, where my dog can transform into a clone of me, Nathan. I mostly use this jutsu to make some of my attacks more successful and stronger.

-Twilight: N/A

-Eclipse: Slightly lowers my beast form -Werewolf- having the ability to possess my inhuman abilities of being a werewolf, yet a human appearance.

Metal Manipulation
I can also bend metal around the area to form various objects such as kunai and stuff like that from the area but mostly I use the metal from my body. I'ts like how spike does it in X-men evolution but only metal


Last edited by Nathan on June 21st 2009, 11:38 pm; edited 1 time in total
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Nathan

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Posts : 993
Age : 25
Village of Residence : Village Hidden In The Dusk
Join date : 2009-06-16
Cool Points (LOL) : 5
Kekkei Genkai : Tamashii Okami

Character sheet
Character Race: Lycan
Character Info (Highlight):

PostSubject: Re: Jutsu's of the beast   June 21st 2009, 11:38 pm

Lightning Moves

Lightning Wolf- Creates a wolf of lightning that lunges at my opponent.

Thunder Fang- By Adding Lightning energy to my fangs I can send lightning through someone with my teeth

Lightning howl- Adds lightning energy to my mouth a send a burst of lightning chakra at my opponent in a howl like manner this can be both offensive and defensive.

Chidori- Nuff Said

Lightning Bullet- With my hand engulfed with lightning chakra i send many bullets of lightning through my claws. can also be used as a slash as well

Thunder Clap- Sends waves of lightning energy at my opponent can be both offensive and defensive

Lightning Blitz- By drowning my self with Lightning Energy i can lunge at my opponent at a somewhat blinding speed cant be traced by the human eye *

Lightning Wall- Creates a wall of lightning in front of my opponent can block most attacks.


Wind Attacks

Storm Fang-Wind Chakra clamps down hard on the opponent, can also be used with my hands instead of my mouth.

Cyclone Wolf-A Wind wolf circles the opponent attack with blades of wind

Howl of the Wind- By using wind chakra i can increase my speed as if i were in my lycan form

Wind Blade- Creates may blades of wind and sends them at the opponent

Great Wind Blade- Focusing a large amount of wind chakra to my body I can form a huge blade of wind. ((note it can be fired from any part of my body)

Howling Wind- Creates a huge wind blade from my feet

Dust Tornado- By rotating my body I make a huge tornado of wind and send it to my opponent

Hurricane Wall- Makes a wall of wind and use it for defensive type moves


Last edited by Nathan on June 22nd 2009, 12:19 pm; edited 1 time in total
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Nathan

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Posts : 993
Age : 25
Village of Residence : Village Hidden In The Dusk
Join date : 2009-06-16
Cool Points (LOL) : 5
Kekkei Genkai : Tamashii Okami

Character sheet
Character Race: Lycan
Character Info (Highlight):

PostSubject: Re: Jutsu's of the beast   June 21st 2009, 11:58 pm

Water Moves

Water Wall- Creates a wall of water in front of my opponent can block most attacks

Water Bullet- With my hands poured with water chakra i send many bullets of water through my claws. can also be used as a slash as well

Hydro Blast-By adding water chakra to my mouth i unleash a highly pressured blast of water at my opponent

Water Wolf- Creates a wolf out of water and have it lunge at my opponent

Water Wolf Pack- By using hand signs i create a chimera of sorts but only with wolf themed if one head is cut off my beast continue on with his attack,((Note i can also have each head with either, water,lighting,wind or ice))


Ice Attacks


Ice Wolf- Creates a wolf of ice that lunges at my opponent. Or can take the attack of an opponent and send it back at them by adding some of my chakra to it

Ice Fang- By Adding Ice energy to my fangs I can send send through someone with my fangs, i can freeze your insides with this attack or freeze what ever i make contact with.

Frozen howl- Adds Ice energy to my mouth a send a burst of Ice chakra at my opponent in a howl like manner this can be both offensive and defensive.

Frozen Bullet- With my hand engulfed with Ice chakra i send many bullets of Ice through my claws. can also be used as a slash as well

Frozen Clap- Sends waves of Ice energy at my opponent can be both offensive and defensive, can freeze anything that touches it

Ice Prism- Makes a ball of of highly dense ice around my opponent and causes it to shatter sending many shards of ice at my opponent can also be used as a defensive move
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Domo

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Posts : 726
Age : 27
Village of Residence : Village Lost in the Depths
Join date : 2009-05-03
Cool Points (LOL) : 4
Kekkei Genkai : -Aura Split-|-Aura Merge-

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PostSubject: Re: Jutsu's of the beast   June 22nd 2009, 12:25 am

Approved... Sirus may not like the elemental wolves though :]

_________________
Let your rapidity be that of a wind, your compactness that of the forest.
In raiding and plundering be like fire, in immovability like a mountain.
Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.


Entrance Theme
Battle Theme
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Nathan

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Posts : 993
Age : 25
Village of Residence : Village Hidden In The Dusk
Join date : 2009-06-16
Cool Points (LOL) : 5
Kekkei Genkai : Tamashii Okami

Character sheet
Character Race: Lycan
Character Info (Highlight):

PostSubject: Re: Jutsu's of the beast   July 5th 2009, 7:43 pm

Wait why wont he its perfectly reasonable.


Leo



This is Leo's regular form. His Speed is about half of my original speed but it still makes him quite fast

Full Moon Form


Unlike my self I do not require the moon to transform into my lycan form but Leo needs it to in this form his strentgh and speed is equal to mine depending on which form I am in
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Unknown

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Posts : 1106
Village of Residence : Village Lost in the Depths
Join date : 2009-04-30
Cool Points (LOL) : 0
Kekkei Genkai : Psychic control/Distortion, Materialization , and 'Eye'

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PostSubject: Re: Jutsu's of the beast   July 5th 2009, 7:51 pm

Approved....By me Unknown...
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Nathan

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Posts : 993
Age : 25
Village of Residence : Village Hidden In The Dusk
Join date : 2009-06-16
Cool Points (LOL) : 5
Kekkei Genkai : Tamashii Okami

Character sheet
Character Race: Lycan
Character Info (Highlight):

PostSubject: Re: Jutsu's of the beast   June 5th 2010, 3:18 pm

Tamashii Okami: Tamashii Okami means wolf factor in Japanese. and with this I can be able to further expand the elemental natures far beyond that of the basic elements. As well as when I combine natures as well. That being said the two elements I know are fire and lightning as now.

Okami Elements


Okami Lightning: Has the voltage to that of 10xs that of regular lightning as well as it can cling on to other types of lightning and gain its properties and add it to the powers. However it only last throughout the remaining of the battle.

(Visual of Okami Lightning)


Okami Fire: The okami fire has the flame output to that of the big bang as well as it can decrease its temperatures to drastically low levels but can still be able to burn through things as well. Unlike regular fire it cant be simply put out by water or be frozen for any mater. However it can be put out but not by normal means.

(Visual of Okami fire)


Okami Earth. The okami earth has the ability to change its density to that of whatever I choose. It can be as hard as vibranium one second. To as soft as sand the next or in between. It also can change into various forms of earth such as sand and stuff but not entirely its density. An example would be sand as hard as vibranium. It can also affect different types of earth that are in its tears and make it my own. Such as sand, metal, diamond, all that stuff and change its density as well.

Lv.2 Not achieved


Okami Wind: The okami wind unlike regular wind has a solidification factor to it. For example how people use wind to sharpen there blades with the okami wind i can able to do that plus make what ever i have to it denser. This makes great for defense.

Lv.2 Not achieved

(Visual of Okami Wind)


Okami Water. The Okami water has the density to that of 500,000 below sea level which would cause regular people as well as shinobi for being in 1 second of that high pressure. It is 1 of the densest of all the okami elements that are together. 1 drop of the okami water can crack the skull of 1000 shinobi and then some creating instant death.

Lv.2 Not achieved


(Visual of Okami Water)


Okami Necros. The okami necros has a unique ability, for it has the ability to cause the pain from either the user or the opponent and channels it into raw power. This works On different types of infliction of pain whether it be physical, mental, spiritual etc.. An example would be if I were to get punch in the face I can absorb the pain caused from that and double its power. It still leaves me hurt but its manageable.

Lv. 2 Not Achieved.

(Visual of Okami Necros)


Okami Haos. The okami haos also has a unique ability. it has the ability to drain energy. Whether it being elemental spiritual or life energy it i able to drain that energy and either convert it into power or as a healing source. It also can drain the energy used in explosies as well as other destructive properties and used them as fuel as well.

Lv.2 Not Obtained

(Visual of Okami Haos)


Okami Tiers

Okami Storm. By combining the high voltage of the okami wind plus the defensive purposes of the okami wind it creates the okami storm. This lightning unlike regular lightning has a very dense mass that can cling on to any type of metallic/ electrical type things. Can be used for both defense and offense.

Lv.2 not achieved.
(Visual of Okami Storm)



Okami Vortex By combining the high voltage of the okami wind plus the defensive purposes of the okami water it creates the okami vortex. This lightning unlike the mach one is a denser lightning that can not only inflict internal damage but physical as well. it is about 2xs as strong as the first version.

Lv.2 not achieved.
(Visual of Okami Vortex


Okami Frost. By combining the okami water plus the okami wind you get the okami frost. The okami frost is in fact the densest element that the okami tribe has to offer as well is the coldest freezing things to a molecular level as well as to the coldest temperatures ever recorded. It also can raise the temperature for it to be hot and freeze as well.

Lv.2 Not Unlocked
(Visual of Okami Frost)


Okami Plasma: The Okami plasma is the combination of both the okami flame and lightning. It is the most destructive combination that are in the okami tier. Its high voltage and incredible heat properties combined together can destroy almost anything. It has the same properties as the The okami Lightning and the Okami fire as well.
(Visual of Okami Plasma)



Lv.2 Not Unlocked

Okami Magma: The Okami Magma is the combination of both the okami flame and earth. It is a neutral tier that can provide great offense as well as defense. It's ability to both change its temperature as well as overall density is something that can really be a tide changer.
(Visuial of Okami Magma)


Lv.2 Not Unlocked


Last edited by Nathan on November 25th 2010, 8:15 pm; edited 2 times in total
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Nathan

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Posts : 993
Age : 25
Village of Residence : Village Hidden In The Dusk
Join date : 2009-06-16
Cool Points (LOL) : 5
Kekkei Genkai : Tamashii Okami

Character sheet
Character Race: Lycan
Character Info (Highlight):

PostSubject: Re: Jutsu's of the beast   July 2nd 2010, 1:17 pm

Class: Geomancer

Description: Similar to Elementalists, however instead of having the ability to call on any sort of element at any time, they are only limited to calling upon the elements at that current time, for example if there is water, they can call upon water's power, but if there is no fire, they cannot call upon the fire's power. They can, however, call upon the power of the weather and the terrain, which is something that the Elementalist cannot do. They may control weather and terrain and use their power and the powers of nature at their will, making them powerful adversaries in the right location.

Geomancy Abilities:
Sink Hole: (only usable at night or within space) Creates a warp in the space and time under the foe that will suck them in and damage them severely, and also cause them paralysis. (15 Battles to Learn.)

Torrent: (Only usable near water or in the rain) Combines a huge mass of water and causes it all to fall onto the foe or attack the foe at the will of the user. It may also cause Frog... (5 Battles to Learn.)

Hell's Ivy: (Only usable in grassy or plant-filled area) Hellish plants will spring up from portals or the nature everywhere to wrap, tangle, stab, cut, and destroy the foe. If they ensnare you, you will be inflicted with the Stop status. (15 Battles to Learn.)

Contortion: (Only usable in an earthy area or place full of rocks, or a dry area with no agriculture) Rocks and earth will mold and meld around the foe, and ultimately... Beat them up. With the power of... Earth!! If you become fully encased, you will be inflicted with the Petrify status. (5 Battles to Learn.)

Tremor: Makes a large tremor, thus resulting in rocks flying to your will and the earth shaking violently, also trying to swallow your foe whole. (3 Battles to Learn.)

Wind Slash: (Can only be used while outdoors) Uses the power of the atmosphere to heed to your will and slice up the foe nonstop. It will cause Disable if cut too many times. (5 Battles to Learn.)

Will-O-The-Wisp: Creates a ghastly fire that will attack the foe from the inside out. If it hits, it will instantly cause Sleep. (15 Battles to Learn.)

Quicksand: (Can only be used if water is near and can be combined with the earth) The ground becomes quicksand that can be moved and controlled to the user's will. If it encases the foe, they will become Immobilized and also cause Doom. (15 Battles to Learn.)

Sandstorm: Combines lots and lots of dust from anywhere and everywhere to quickly whip up a massive sandstorm that will hurt the foe and also cause Blindness on them. (5 Battles to Learn.)

Snowstorm: (Only usable in the cold or snow) Creates a giant, hellish blizzard of nonstop snowing and hail that will harm the foe and also cause Freeze on them. (15 Battles to Learn.)

Wind Blast: (only usable outside) Creates a powerful, forceful blast of sheer slicing wind power from the atmosphere that will knock the foe for a loop, and also rupture the atmosphere around them, thus causing the foe to be Slow. (10 Battles to Learn.)

Magma Surge: (Only usable near volcanoes or when fire is present) Causes magma and flames to shoot from the ground randomly or rain from the sky. It will also inflict the Heat status. (15 Battles to Learn.)

Shining Flare: (only usable in the day time, when sunny) Calls upon the power of the sun to shoot down powerful fire and heat rays onto the foe. (12 Battles to Learn.)

Venom Squall: (Only usable when there is water near or when raining) Poisons any and all water being controlled and causes sharpened water drops or rain droplets to hit the foe, and also Poison them at the same time. (12 Battles to Learn.)

Avalanche: (Only usable when there is snow or when cold) Causes massive ice and snow to rain down from the sky and onto the foe. Somehow, the snow causes the Sleep status when a foe is hit. (12 Battles to Learn.)

Mist Storm: (Only usable at night or where there is a lot of Mist) Controls the mist that will cause Blindness, lower evasion and also deal damage to the foe physically and to their chakra/magic/etc.etc. for however long they stay in the mist. (15 Battles to Learn.)

Nature's Embrace: (Only usable where there are plants) Controls any and all plants to attack in any sort of way to the opponent. (8 Battles to Learn.)

Libra: Scan and learn everything there is to know about the foe. (3 Battles to Learn.)

Heat Whirl: Spins around and absorbs, then releases any heat/fire in an extremely concentrated manner to melt and... other stuff... things that are near. (5 Battles to Learn.)

Ice Whirl: Spins around and absorbs, then releases any coldness/ice in an extremely concentrated manner to freeze and... shatter... things that are near. (5 Battles to Learn.)

Thunder Whirl: Spins around and absorbs, then releases electricity in an extremely concentrated manner to electrocute and... zap... things that are near. (5 Battles to Learn.)

Aqua Whirl: Spins around and absorbs, then releases water/liquids in an extremely concentrated/pressurized manner to drown and... deluge... things that are near. (5 Battles to Learn.)

Barrier: Nullifies non-physical attack once, however cannot move or attack while using it. (10 Battles to Learn.)

Shield: Nullifies physical attack once, however cannot move or attack while using it. (10 Battles to learn.)

Flare Whirl: Spins around, releasing Flare, Giga Flare and Explode out on the foes, making massive explosions of non-elemental... explodeyness. (15 Battles to Learn.)

Ribbon: Become immune to ALL status ailments (not enhancements.) (1 Battle to Learn.)

Double Durability: Increases durability of self or others by double. (2 Battles to Learn.)

Triple Durability: Increases durability of self or others by triple. (3 Battles to learn.)

White Pollen: Releases healing pollen to restore health and cure status ailments. (1 Battle to Learn.)

White Honey: Releases a sticky white honey (.. ... .... oh god...) that will cast Regen. (2 Battles to Learn.)

Hard Leaves: Covers self in magical hardened leaves that will decrease the power of non-physical attacks severely. (4 Battles to Learn.)

Tough Nuts: ... Siiiiigh.... Anyway. Encases self in a nut that will decrease the power of physical attacks severely. (4 Battles to Learn.)

Mirror Petals: Release flower petals that will Reflect just like a mirror, thus can be used for Reflect. (5 Battles to Learn.)

Floral Rush: Speed up the flow of time via flower power and get Haste casted on you. (5 Battles to Learn.)

Floral Bomb: Exploding flowers that will also start to deplete stats (attack) of the foe. (10 Battles to Learn.)

Fallal Bomb: Exploding flowers that will also start to deplete stats (defense) of the foe. (10 Battles to Learn.)

Floral Magisol: Exploding flowers that will also start to deplete stats (chakra/magic/soulenergy) of foe. (10 Battles to Learn.)

Fallal Magical: Exploding flowers that will also start to deplete stats (speed) of the foe. (10 Battles to Learn.)

Dream Pollen: Spews pollen that will harm the foe and put them to sleep on contact. (1 Battle to Learn.)

Mad Seeds: Shoots exploding seeds nonstop that will also cause Berserk to the foe. (2 Battles to Learn)

Sticky Seeds: Shoots magic seeds that stick to the soul of the foe, thus Slowing them. (3 Battles to Learn.)

Halfdeath Petals: Use petals infused with powerful gravity magic to crush everything they can. (5 Battles to Learn.)

Poison Leaves: Use petals infused with poison to poison everything they touch. (5 Battles to Learn.)

Dead Leaves: Use leaves that will suck out the souls of whatever they can in an attempt to kill the foe. (10 Battles to Learn.)

Silent White: A blinding light that will steal the voice of the foe as well if they are caught in it, inflicting both Blind and Silence on them. (3 Battles to Learn.)

Congealed Honey: Spew honey that harms the foe that is so potent that it will literally Stop the foe. (4 Battles to Learn.)

Panic Floralysis: Create exploding flowers that will release huge amounts of energy that will Stun/Immobilize/Disable the foe when they explode. (6 Battles to Learn.)

Ash Floralysis: Creates exploding flowers that will release a huge amount of Petrifying gas when they explode that turns you to stone on contact. (6 Battles to Learn.)

Magical Counter: Counters any non-physical attack whatsoever with the exact same spell back onto the foe with double the power. (8 Battles to Learn.)

Avoid Traps: Any traps that are set within the ground will not go off if stepped on, and they will also do nothing to so long as the user learns 'Avoid Traps.' (2 Battles to Learn.)
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